
Hi, I'm Sarek — a gameplay programmer with experience in C++, Unity, GameMaker, and other engines.
Welcome to my portfolio!

Projects
Here are some of my latest projects I'd like to share with you!

Tainted Gun
My passion project. A 2D rogue-lite with fully destructible maps, a custom lighting system and map editor. GML | GLSL | HLSL

Behaviour Modules
A modular state machine for handling AI agents. Originally made in GameMaker, translated to different languages. Unity | C# | C++
More projects
About Me

Hey there, I'm Sarek! I've been tinkering with code for as long as I can remember. It all started when I was a kid, experimenting with simple websites and discovering the magic of bringing ideas to life on a screen. My first real dive into logic-based design was through RPG Maker XP, which eventually led me to GameMaker — where I truly started learning to code. From there, I gradually taught myself more and more, eventually studying Computer Science. While I enjoyed programming, I realized that path wasn’t quite for me, so I switched to 'Animation and Game', a more hands-on game development program where I refined my skills and started working with engines such as Unity and Unreal. In my free time, I'm working on my passion project, Tainted Gun. When I'm not doing that, you can usually find me doing something delightfully nerdy — whether that's LARPing, playing board games, or taking part in game jams with friends from time to time. Excited for the journey ahead and eager to bring ideas to life!
Contact
If you want to get in contact with me, just shoot me a mail